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+ | {{Template:Infobox Move |
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โ | + | |image = File:Circularcurrents.jpg |
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+ | |style = [[Storm and Spitfire]] |
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+ | |type = Defense, Dodge back, [[Ventus]]}} |
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'''Circular Currents''' is a [[Ventus]] dodge to far Interrupt Defense in [[Bakugan Dimensions]]. If you win an [[Agility]] Contest you get a light Counter-Attack. You move to Close Range after the attack. It lasts one turn and it is fast. This is currently the only Defense that let's you dodge to Far without winning a Agility Contest. |
'''Circular Currents''' is a [[Ventus]] dodge to far Interrupt Defense in [[Bakugan Dimensions]]. If you win an [[Agility]] Contest you get a light Counter-Attack. You move to Close Range after the attack. It lasts one turn and it is fast. This is currently the only Defense that let's you dodge to Far without winning a Agility Contest. |
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Revision as of 03:11, 14 June 2011
Circular Currents is a Ventus dodge to far Interrupt Defense in Bakugan Dimensions. If you win an Agility Contest you get a light Counter-Attack. You move to Close Range after the attack. It lasts one turn and it is fast. This is currently the only Defense that let's you dodge to Far without winning a Agility Contest.